Clockwork Guardian

Description:

Clockwork Guardian

Attributes & Derived Stats
Agility d6 Pace 6
Smarts d6 Parry (2 + half Fighting + shield/weapon) 5
Spirit d6 Toughness (2 + half Vigor + torso armor) 10(4)
Strength d8 Charisma 0
Vigor d8 Vision (by race) Normal
Vitals Information
Power Points 10 (10)
Wounds -1 -2 -3 Incapacitated
Fatigue -1 -2 -3 Incapacitated
Base Combat Stats
Melee Weapon Reach Attacks Damage
Longsword d6 d8+d8
Ranged Weapon Range Attack, ROF Damage Notes
none
Skills
Skill Die Constant Modifiers Linked Attribute
Fighting d6 Agility
Notice d6 Smarts
Edges and Special Abilities
Name Effect Edge/SA Reference
Construct +2 to recover from Shaken, no additional damage from called shots, immune to poison/disease SA DE 117
Fearless Immune to fear and Intimidation SA DE 117
Gear
Weapons Range/Reach RoF Dmg Weight (lbs.)
Longsword Str+d8
Armor Protection Area Protected Weight
Steel body +4 body
Encumberance
Weight Limit Penalty (Ag,St)
40 -1 -2 -3
Bio:

A marvel of mechanical compaction, this appears to be a solid steel ball, about the size of an orange and heavily greebled. However, when activated and thrown, the ball separates and quickly unfolds into a clockwork humanoid, about the size of a person. Though its left hand is a simple three-fingered claw, its entire right arm deploys into a deadly blade the size of a longsword. Its “heart” is a sort of ectoplasm battery, which depletes very quickly but recharges naturally over time.

The Clockwork Guardian can follow simple commands, but it will only obey its creator (unless instructed otherwise, of course). It will carry out its tasks to the best of its ability and with complete disregard to its own safety.

Clockwork Guardian

Hikryela ledeir Psion_Rogue